- A Windows machine with Kinect Studio Installed
- Use the Kinect for Windows SDK to build applications with C, C# or Visual Studio Basic by using Microsoft Visual Studio 2010. What availability of this product will do is facilitate the ability of developers and commercial customers to explore the limitless opportunities to transform products, processes, and businesses.
- The new Outlook for Mac, available for all Outlook for Mac users by next month, is built using Microsoft Sync technology for enhanced performance and reliability. Outlook is part of the Office for Mac app suite, which is designed with specific elements and support for macOS Big Sur to help Mac users feel at home.
- Microsoft Store (formerly known as Windows Store) is a digital distribution platform owned by Microsoft.It started as an app store for Windows 8 and Windows Server 2012 as the primary means of distributing Universal Windows Platform apps.
Mac users can just sit right next to their Windows friends, get the Kinect data from the server and develop their own KinectVR games with Unity. Multiple mobile devices (both Android and iOS) are able to run at the same time. We encourage VR developers and Unity lovers to create their own experiences using this easy-to-use Unity plugin.
- Kinect v1 or Kinect v2
- A mobile VR set (Google Cardboard or Samsung Gear VR)
- Kinect SDK for Windows
- Unity Microsoft office mac google drive.
- Android Studio or Xcode
- Cardboard SDK (detailed tutorial for iPhone and Android)
- NodeJs (for networking)
Simple Setup Guide (more detailed tutorial in the works)
After unzipping the download, open the KinectVR-broadcaster folder as a Unity Project
Open the broadcast unity scene
Select AliceManager inside the Kinect prefab, change the HOST to your local IP
Export as a Windows Standalone build, this will broadcast raw Kinect data to node.js
Right click the console shortcut, and select it's properties
Copy the url to the js file in the target field and make sure node.js is installed
Right click and edit the KinectVRServer.js file and modify var HOST to your local IP
Open the KinectVR-Server shortcut or run the KinectVRServer.js file in node.js
Open the KinectVR-broadcaster you exported earlier, it should auto connect to node.js
Open the KinectVR folder as a Unity project
Open the KinectVR-Client scene
![Microsoft kinect sdk for mac windows 7 Microsoft kinect sdk for mac windows 7](https://moviesgamesandtech.com/wp-content/uploads/2012/02/kinect-windows-sdk_thumb1_thumb.jpg)
Open the KinectVR prefab to find AliceManger
Edit the Host IP inside the AliceManager
When you press play, Unity will connect to node.js and recieve the Kinect data